4th edition of MICME. 
International Master’s Degree in Multimedia Creation for Live Shows. 

Option for scholarships of up to €2,500

Sign up for the International Master in Multimedia Creation for Live Shows – an immersive journey into the latest technologies and trends shaping today’s contemporary scene. This master’s program equips you with the knowledge and skills to design and produce the essential elements of a live performance: video scenes and mapping, sensors, interactivity, sound art, light art, and more.

Through a series of core modules, you will explore the technical, aesthetic, and conceptual dimensions of multimedia creation for performance and installations. Training includes hands-on experience with industry-standard software such as MadMapper for video mapping and projection, Ableton Live for sound editing and live composition, and TouchDesigner for light art and interactive environments, among others.

The program culminates with MICME — Interactive Art Festival, whose second edition took place at LABA Valencia and Bombas Gens in June 2025. This event showcased installations and performances developed by students under the mentorship of the teaching team, featuring light art, video mapping, interactive projects, and sound art.

NEXT EDITION

Start date: 13 October 2025
End date: July 2026
Mode: 100% face-to-face
Timetable: afternoons, Monday to Thursday, both inclusive
Language: English and Spanish
Price: €15,000 – Option for grants of up to €2,500

Syllabus

  • Module: Opening. Multimedia and Performance  |  October
  • Module: video scene / Videomapping  |  From October to May
  • Module: Interactivity. Interaction on stage, immersive experiences  |  From October to May
  • Module: Sound design and live composition   |  From October to May
  • Module: Light Art  |   From October to May
  • Module: Final Major Project 1  |   From November to end April
  • Module: Final Major Project 2  |  From May to June

 

Schedules may be adjusted according to the needs of the theoretical and practical classes of the subjects.

Modules

 

Opening. Multimedia and performing arts

A special introductory session in which the master’s director and faculty present a curated selection of works and formats from their careers, spanning both commercial projects and artistic endeavours.

Videoscene / Videomapping

Teacher: Manuel Conde
From: October to May
Main software studied: MadMapper, TouchDesigner, QLab, ManyCam App, AI

This module explores video scene and video mapping as the art of using video and light projections on any surface, transforming ordinary objects into dynamic three-dimensional scenarios and creating immersive effects for the audience.
The study of projection technology will be addressed through its two complementary aspects: video scene and video mapping.
We will combine contextual study — including reference cases of audiovisual work in the performing arts — with practical training in projection techniques.

Interactivity. Interaction on stage, immersive experiences.

Teacher: Pablo Alpe
From: October to May
Main software studied: TouchDesigner, Arduino

Part 1 – TouchDesigner Basics
Introduction to TouchDesigner as a tool for interactive multimedia creation.
Navigating the TouchDesigner interface and understanding its main concepts.
Creating graphic compositions and interactive animations.
Advancing in TouchDesigner
Deeper navigation through the interface and tools.
Creating multi-screen projects.
Real-time data integration: connecting to external sources and dynamic visualisation.
Exploring 3D techniques.

Part 2 – Sensors and External Devices
Using sensors and devices in TouchDesigner.
Artistic interaction: creating immersive experiences and encouraging active audience participation.

 

Sound design and live composition

Teacher: Ilgın İçözü
From: October to May
Main software studied: Ableton Live

This module provides practical training in sound installation, composition, and innovative sound design. Students begin with the fundamentals of Ableton Live, exploring its interface, MIDI/audio channels, instruments, effects, sampling, and synthesis. They then integrate audio reactivity with TouchDesigner to create dynamic audiovisual experiences. Workshops on sound installations and mixing techniques cover spatial audio, creative effects, and live performance strategies. By the end, students will be able to produce performances, installations, and compositions that reflect contemporary sound design practices.

Light art

Teacher: Manuel Conde
From: October to May
Main software studied: MadMapper, TouchDesigner, Beyond, Onyx Lighting Control

This module introduces the theoretical and technical concepts required to work creatively with lighting in a project. Students will learn to design and control lighting using visual language, experimenting with luminaires and software such as MadMapper.
We will review notable scenic and interactive projects in which lighting is a key element, and experiment with unconventional sources — including video projectors, lasers, addressable LEDs, special effects, and surface properties — with the aim of making lighting one of the central elements of the stage.

Final Major Project 1

Teacher: Ilgın İçözü
From: November to May

This transversal module runs alongside the other core modules and is designed to guide students through a series of milestones towards the successful completion of their Final Major Project.
The work consists of preparing and producing a live installation proposal, incorporating one or more elements such as light, technology, interaction, image, and/or performance. These projects will be presented to the public during the MICME Interactive Art Festival in June 2026, held at LABA Valencia, which will be transformed into a venue for installations and events around interactive art, including light art, video mapping, interactivity, and sound art.
By the end of the module, each student will have a fully developed project plan, grounded in critical analysis and practical experience, ready for realisation.

Final Major Project 2

From: May to June
Tutoring by:
Cristina Casanova, Curator of the MICME Interactive Art Festival
Manuel Conde, Technological Coordinator of the MICME Interactive Art Festival
Ilgın İçözü, Teacher of the Final Project and Sound Design and Live Composition modules
Pablo Alpe, Teacher of the Interactivity: Interaction on Stage and Immersive Experiences module

In the final stage of the master’s degree, students channel their vision and expertise into producing their Final Major Projects — the installations selected for public presentation. Guided closely by the programme director and faculty, and building on the personalised mentorship from previous modules, they transform their concepts into fully realised live installation works.

This phase culminates in June with a public exhibition at the MICME Festival of Interactive Art, organised by LABA Valencia. In addition to presenting their work, students actively participate in the organisation and delivery of the festival, gaining valuable experience and making their mark on the international interactive art scene.

Pre-register now!

Option for scholarships of up to €2,500Opción a becas de hasta 2.500 €

Faculty

 

Cristina Casanova

+ Director of the master’s degree.
+ Curator of the MICME Festival.

Co-Director of LABA Valencia, where she is jointly responsible for the institution’s academic direction and programmes, as well as overseeing design, communication, events, and exhibitions.

A digital and sound artist, theatre director, and composer of soundtracks, Cristina also creates online creative tools for the artistic, cultural, and educational fields. Her work has been exhibited internationally and has earned awards in cities such as Barcelona, Madrid, Sydney, Maracaibo, London, Paris, Lisbon, Lima, York, Calgary, Beijing, Johannesburg, Brussels, Chicago, and Mexico City, among others.

| Instagram
| LinkedIn
| Improvisa.net

Manuel Conde

+ Vice-director of the master’s degree
+ Teacher of the modules Video Scene, Light Art and Final Major Project 2.
+ Technological coordinator of the MICME Festival.

Founder and director of Radiante. Located at the epicentre of the intersection between technology and art, Radiante Light Art Studio, under the direction of Manuel Conde, is dedicated to exploring the multiple and interconnected dimensions of the phenomenon of light. The studio focuses on the empirical and conceptual examination of the role that light and its varied components—including colors and shadows—play in the perception and representation of reality.  

| Web de Radiante
| Instagram
| LinkedIn

 

Pablo Alpe

+ Teacher of the modules: Interactivity. Interaction on stage, immersive experiences and Final Major Project 2.

Industrial engineer by training turned digital and generative artist. Co-founder and Technical Director Vitamin Studio: creators of immersive and interactive experiences who are constantly looking for new forms of artistic expression. His main tool is TouchDesigner, which he uses to create art in real time, as it allows for technical precision and total creativity.

| Web
| Instagram

Ilgin Içözü

+Teacher of the modules Sound design and live composition,  Final Major Project 1 and Final Major Project 2.

Composer, creative coder and mixed media designer. Graduated in Music Composition from Istanbul Bilgi University and completed his master’s degree in Advanced Music Studies (MIAM) at Istanbul Technical University. He is interested in telling stories with abstract concepts in both music and creative coding, drawing inspiration from historical events and various mythologies from around the world.

| Web
| Instagram

MICME. Interactive Art Festival
Last edition: June 2025

The festival highlights the role of multimedia and technology as the backbone of the artistic experience, where poetics, innovation, and experimentation converge.

Over the course of several months, following a year of intensive learning in technology, design, space, criteria, and aesthetics, the master’s students have been fully immersed in developing their Final Projects. These consist of the preparation and production of installation proposals that incorporate elements such as light art, video mapping, sensors, interactivity, sound art, image, and/or performance, to be presented to the public during the festival.

🔗 Find out more: MICME – INTERACTIVE ART FESTIVAL. 2nd edition, June 2025.

 

Go to page
MICME Interactive art festival

1st Edition | 2024 June

Go to page AMOR

Play of the 1sr Edition of the Master – 2022 SEP. TEATRE EL TEM – EL MUSICAL

AMOR — A play created with the students of the master under the co-direction of Pep Gatell (action hall) and Cristina Casanova (indoor scenes), with Manuel Conde as assistant director and technological coordinator.

Premiered at TEM – Teatre El Musical in Valencia on 11 September 2022, as a project of the 1st edition of the International Master in Multimedia Creation for Live Shows.

🔗 Find out more: AMOR – International Master in Multimedia Creation for Live Shows

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LABA Valencia. School of Art, Design & New Media – Calle Quart 21-23 – 46001 Valencia, Spain – CIF B40506768 – VAT ESB40506768
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